by jamest on 11/6/17, 5:05 PM with 11 comments
by minus7 on 11/6/17, 7:08 PM
by ndarilek on 11/6/17, 6:59 PM
My biggest missing feature is a listener/sound source API that renders to 5.1/7.1 surround. Does Resonance do that? Yes I understand that headphones/binaural rendering is ideal, but I have a decent surround system and sometimes I want to put it through its paces. :)
The Getting Started section demonstrates stereo downmixing. Peeking at the API indicates I can pass something called an ambisonic order into some functions, but even the constant for the default gives me no obvious indication of what this means. So maybe this is something audio developers know, but as someone trying to evaluate Resonance, it seems like they've just handwaved around this concept.
And if Resonance doesn't do this, does anything? Even if I compiled to wasm, which is certainly something I'm open to, it looks like the only wasm options are SDL-based, meaning simple stereo and no spatialization. But maybe I've just picked terrible keywords to search for.
by science404 on 11/6/17, 6:59 PM
edit: indeed, https://github.com/google/songbird now redirects to https://github.com/google/resonance-audio
by smustin on 11/6/17, 6:49 PM